DOMAIN — COUNTER-UxS OPERATIONS

c-UxS COA Engine

AI pipeline for unmanned systems counter-operations  ·  FPV · UAS · SWARM · UGV · USV · DE  ·  Validated June 2026

OVERVIEW

Counter-UxS as a Distinct Warfighting Domain

The proliferation of low-cost unmanned systems — FPV kamikaze drones, autonomous swarms, loitering munitions, and UGV/USV teaming — has created a warfighting domain that exceeds the response bandwidth of human-only planning. ConclAive's c-UxS engine applies the same adversarial COA architecture used for conventional land, naval, and air operations to this high-tempo, sensor-rich, multi-UxS environment.

The system ingests a live force disposition, runs a full threat assessment, generates three scored courses of action, and delivers a commander recommendation — in under 90 seconds, fully offline, on hardware ranging from a tactical tablet to an edge server.

17k+ Simulation Runs
0 Pipeline Failures
92.4% Intent Accuracy
7.6s Median Latency
100% Positive Security Gain
3 COAs per Run
SUPPORTED UNIT TYPES

12 c-UxS Unit Classifications

The engine models both unmanned threat vectors and counter-UxS response assets, enabling full blue-red force pairing and mission-specific COA generation.

FPV First-person view kamikaze drone — high attrition threat, low cost, difficult to intercept at scale
UAS Fixed/rotary unmanned aircraft — ISR, strike, relay, and SIGINT roles
SWARM Coordinated multi-agent attack — saturates point defenses, requires distributed counter-response
UGV Unmanned ground vehicle — breaching, logistics, remote fire support
USV Unmanned surface vessel — littoral, riverine, and harbor threat vector
SHORAD Short-range air defense — kinetic counter to UAS/FPV threats
DE Directed energy — high-repetition counter-UxS, low cost per kill
C_SUAS Counter-small UAS — electronic defeat, nets, kinetic, multi-layer response
EW Electronic warfare — GPS/RF jamming, spoofing, link disruption
RECON ISR platform — persistent overwatch, target cueing, BDA
CARGO Unmanned logistics — resupply under fire, contested CASEVAC support
HQ Command node — protected C2, priority target for adversary decapitation
AI PIPELINE

Four-Stage c-UxS Analysis Pipeline

Each run executes a deterministic sequence. No single point of failure. Each stage produces a structured JSON artifact consumed by the next — fully auditable at every step.

01
Force Digitization
Parse blue/red unit disposition. Classify by type, side, position. Build structured force object. Deterministic — no model inference required.
<1s
02
Threat Assessment
AI evaluates adversary force composition. Identifies priority targets, threat level (HIGH / MED / LOW), blue force vulnerabilities, and terrain factors. Returns structured threat object.
15–25s
03
COA Generation
AI generates three distinct courses of action (alpha / bravo / charlie) — each with concept, assigned tasks per unit type, risk assessment, and tactical advantage. Output: structured COA array.
25–40s
04
Adversarial Scoring
Red-team AI scores each COA on feasibility, lethality, risk, and mission success. Identifies winner and provides rationale. Adversarial framing eliminates confirmation bias.
15–25s
Offline-first by design. The entire pipeline runs on edge hardware — no cloud dependency, no data exfiltration. Fine-tuned 3B model runs on phone-class hardware (Snapdragon 8 Gen 3 / Apple A17) with no internet connectivity required. All inference local.
VALIDATED SCENARIO PROFILES

Three Core c-UxS Scenario Types

Validation runs covered a range of operational contexts, terrain conditions, and force compositions. Each scenario type tests distinct threat dynamics.

SCENARIO 01
Urban c-UAS
FPV and UAS threat against blue HQ node in built environment. Constrained maneuver space. High RF density. EW and C_SUAS primary response.
FPV UAS C_SUAS EW SHORAD
SCENARIO 02
Open Desert Swarm
Multi-vector SWARM and UAS saturation attack in open terrain. Blue force must allocate DE, SHORAD, and EW against distributed threat without massing.
SWARM UAS DE SHORAD RECON
SCENARIO 03
Littoral UxS
USV and UAS combined threat in coastal/riverine zone. Interoperability between naval and ground c-UxS assets. Coordination of EW with kinetic response.
USV UAS EW C_SUAS HQ
ENDURANCE VALIDATION

24-Hour Continuous Pipeline Test

The c-UxS pipeline was subjected to a 24-hour continuous endurance run to validate stability, consistency, and security gain across extended operations — simulating sustained contested-environment decision support.

ENDURANCE TEST — PASS — 24H CONTINUOUS RUN

Automated execution with monitored outputs. Failure defined as pipeline crash, invalid COA structure, or security gain ≤ 0.

17,263 Total runs
0 Failures
+0.296 Mean security gain
100% Positive gain rate
7.6s Median latency
98% P1 advantage rate
FINDING — ZERO PIPELINE FAILURE OVER 17,000+ RUNS
No crash, hang, invalid output, or negative security gain was observed across the full 24-hour run. The pipeline degraded gracefully on edge cases (incomplete force data, sparse scenarios) without producing invalid COA structures.
FINDING — 92.4% INTENT ACCURACY (n=3,000, 5-FOLD CV)
Commander intent classification measured at 92.4% ±10 using 5-fold cross-validation on 3,000 labeled c-UxS scenarios. Metric reflects the system's ability to correctly identify the commander's operational intent from the scenario context — the foundation of doctrinal COA alignment.
PERFORMANCE PROFILE

c-UxS vs Conventional Domains

The c-UxS engine shares the same adversarial pipeline architecture as land, naval, and air domains but is tuned for the higher unit count, shorter engagement timelines, and lower cost-per-unit economics of unmanned systems operations.

Characteristic Land / Naval / Air c-UxS Domain
Typical unit count per engagement 4–12 10–50+
Engagement timeline Hours to days Minutes to hours
Decision cycle requirement Standard (JP 5-0 MDMP) Compressed (RDSP)
COA pipeline latency ~79s (Rapid mode) ~55–90s
Model requirement 3B fine-tuned 1.5B–3B (edge capable)
Validated scenarios 300 (canonical set) 17,263+
Hardware floor Tactical tablet Phone-class (1.5B GGUF)
DEPLOYMENT

From Server Rack to Smartphone

The c-UxS module is the first ConclAive domain designed to run natively on phone-class hardware — addressing the forward-edge deployment requirement where server infrastructure is unavailable. A 1.5B quantized model (Q4_K_M GGUF) delivers full three-stage pipeline inference on a consumer smartphone with no connectivity requirement.

Deployment Tier Hardware Model Pipeline Time Notes
Edge Server RTX 3090 / A100 14B fine-tuned ~15–30s Full pipeline, MLX GPU
Tactical Tablet M-series Apple Silicon 3B fine-tuned ~55–80s Offline, air-gapped
Smartphone Snapdragon 8 Gen 3 1.5B GGUF (Q4) ~60–90s Forward edge, no infra
llama.cpp inference stack. Phone deployment uses llama.cpp via Termux on Android, serving OpenAI-compatible API locally at port 11434. Static tile maps (SAT/TOPO/OSM). No internet dependency at any layer. Full COA pipeline runs end-to-end on device.

Request c-UxS Technical Brief

Architecture deep-dive, fine-tuning methodology, deployment guide, and live demonstration available on request to qualified defense and government stakeholders.

CONTACT — INFO@LXILC.COM